/** @mainpage Robocup group A Main Page
 *
 * @author Wim Hendrickx
 * @date 2011
 * 
 * @section intro_sec Introduction
 *
 * @subsection situating Situating in the curriculum
 * We are all master students in electronic - ICT for the course of Smart Embedded electronics we had to make the robocup project. 
 \n 
 \n Beginning Competence:
 \n Basic programming skills in C or C++ or Java
 \n English language
 \n
 \n Competences that we want to develop by this course:
 \n Communication Skills
 \n Problem solving ability
 \n Practical Skills
 \n Multidisciplinary collaboration
 \n
 \n Result:
 \n application of concepts of smart embedded systems
 \n collaborative software delevopment skills
 \n the students learn independently to work on an engineering project
 
 * @subsection what What?
 *There are few events that match the complexity of RoboCup. It is both a venue for artificial 
 intelligence and intelligent robotics research and a display of the advancements in a format visible
 for people who are not experts, and allows them to share the enthusiasm of the researchers. Initially with 
 a focus on robotic soccer and a goal of having a team of robots having a match with a human team in 2050 and 
 winning, the competition now has leagues also for rescue, @home, and logistics. There are also competitions 
 for junior students. Seeing the advancements in the leagues each year as 2050 becomes a closer date, our hope 
 in meeting the challenge increases more.
 *
 * @section purpose Purpose
 * There are many goals associated with this lab.
 * Students learn to cooperatively work on a big embedded software project. In this case,
 students work together towards a functional team of autonomous soccer-playing robots. In this
 process, they use online collaborative software development tools, such as TRAC and version control
 tools such as Subversion. Programming is done in C and/or C++.

 */
